Hello there! Just thought I'd share the progress of Hevn over the past week or so. There have been several updates to the concept of "Datagraphs", which I'll discuss a bit below, as well as some improvements to the overall performance of the game. So to start with... what is a "datagraph"?
Hello! This week I thought I'd start to write about some of the items or technology in the game that the player can choose to use. The first of which is - the helmet. Currently there are two types of helmets in the game (although a third VR helmet/device is in the works as well).
Today we'll cover the first helmet which is called the HFC-1. It's a durable helmet worn by some NPCs and can be equipped by the player. It looks like this:
Hi there! Thought I'd share an update for this past week - it was mainly about three things:
Here's a shot of a security bot in tracking me over a tiny bump in the terrain:
More game design details at IndieDB